deadbydaylight – Developer update (part 1)—Trapper buffs, Spirit nerfs, addon description updates, and perk buffs!
I’m excited for that – there’s a pretty good possibility that it hints that BHVR is working for more on-the-fly deployment, which means bugfixes might start rolling out staggered rather than in one big patch in the future – which is really good for small but obnoxious issues, for example the recent Twins/spectator gen pop issue. Small stuff can get fixed faster, and then the big patches can rollout for more sweeping changes. I’m sure if that is the plan it’s a ways off, but it’s a step towards that and that’s nice for the overall gameplay experience.